Buildings
Levels, costs, time, power and prerequisites.
28 entries
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Academy Researches Growth, Economy and Battle technologies. -
Arena Runs hero-versus-hero battles for rank, seasonal rewards and Arena currency. -
Barracks Trains and promotes Infantry troops. -
Barricade Contributes to city defence and loses durability when the city is defeated or burns. -
Clinic Treats resident ailments and contributes to resident health and happiness. -
Command Center Increases rally capacity and other deployment limits. -
Conquerors' Camp Opens Conquest and holds the chest containing accumulated offline Idle rewards. -
Court of Justice Provides access to kingdom offices, appointments and related kingdom functions. -
Drill Camp Lets lower-level heroes inherit a training level from the heroes assigned as instructors. -
Embassy Controls alliance help and the number of reinforcement troops the city can hold. -
Enlistment Office Recruits eligible reserve troops after the Infirmary exceeds its capacity. -
Guard Station Improves city defence and the durability of its defensive structures. -
Hero Hall Provides access to hero recruitment and related hero systems. -
House Increases resident capacity and contributes to Gold production, comfort and mood. -
Infirmary Holds and heals wounded troops. -
Iron Mine Produces Iron over time. -
Kitchen Feeds residents and contributes to fullness and city wellbeing. -
Mill Produces Bread over time. -
Monument Tracks kingdom development milestones and their rewards. -
Quarry Produces Stone over time. -
Range Trains and promotes Archer troops. -
Sawmill Produces Wood over time. -
Stable Trains and promotes Cavalry troops. -
Storehouse Protects a growing amount of resources from being plundered. -
Town Center Sets the city progression cap and unlocks buildings, systems and higher upgrade levels. -
Truegold Crucible Refines Truegold into Tempered Truegold through limited refinement attempts. -
War Academy Uses Truegold Dust to research T11 troops and advanced combat bonuses. -
Watchtower Reports incoming reconnaissance and enemy marches targeting the city.