Game systems
How the major game mechanics work.
17 entries
- Advanced Truegold Research The late-game research tree in the War Academy: every technology, what it costs and what it unlocks.
- Alliance Shop Alliance-currency shop with a rotating selection of progression items.
- Alliance Tech Research the whole alliance shares, paid for with alliance resources and member donations.
- Alliance Tech: Battle Attack, Defense, Lethality and Health for each troop type.
- Alliance Tech: Growth Construction, research, training and healing speed, alliance size and help.
- Alliance Tech: Territory Banners, alliance buildings, march speed and territory warfare.
- Conquest Hero campaign battles with stage progression and first-clear rewards.
- Daily Deals Daily purchase offers that can include hero-specific shards.
- Hero Recruitment Recruitment systems used to obtain heroes, shards and related materials.
- Hero Roulette A limited event used to obtain a featured hero and supporting rewards.
- Intel Missions Watchtower missions that award resources, hero materials and other progression items.
- Kingdom of Power (KvK) A kingdom-versus-kingdom cycle with matchmaking, preparation and battle phases.
- Kingdom Transfer Move an eligible character to another kingdom using Transfer Passes.
- Packs Paid bundles containing heroes, shards, resources and progression materials.
- Swordland Shop Swordland event shop containing eligible hero shards and progression materials.
- Terrors World-map rally targets that provide combat and progression rewards.
- VIP Shop VIP-gated shop containing progression items unlocked by VIP level.