Hall of Governors

When it runs, its stages and how points are scored.

How it works

Score through a sequence of daily growth stages. Stage points combine into one event total used for milestones and the Hero of the Season leaderboard.

Reward structure

Reward routeAvailable rewards
MilestonesResources, Hero XP, speedups, Gems and skill materials
LeaderboardHero of the Season shards, including Amadeus or Hilde in eligible runs

Stages

Stage 1: Power Boost

Construction, research and troop-training score depends on the power produced by each route.

Stage 2: Hero Development

Hero Roulette and hero ascension spending for later Hall of Governors events.

Stage 3: Train Troops

Troop score depends on the trained or promoted tier; enter the effective points per speedup minute for your route.

Stage 4: Gather Resources & Research

Research score depends on power gained; gathered resources are not deducted from owned inventory.

Stage 5: Power Boost

Hero Gear spending during the early-kingdom Hall of Governors event.

Stage 6: Governor Gear Upgrade

Governor Gear score depends on the resulting rarity and star tier; enter the effective value for the planned materials.

Stage 7: Hero Development

Hero ascension and category-specific speedup spending.

Scoring: Stage 2: Hero Development

ActionPoints per unit
Hero Roulette Spins90,000
Mythic Hero Shards35,000
Epic Hero Shards14,000
Rare Hero Shards4,000

Scoring: Stage 5: Power Boost

ActionPoints per unit
Hero Gear Forgehammers50,000
Exclusive Gear Widgets100,000

Scoring: Stage 7: Hero Development

ActionPoints per unit
Mythic Hero Shards35,000
Epic Hero Shards14,000
Rare Hero Shards4,000
Construction Speedups300
Research Speedups300
Training Speedups300