Mystic Trial

Six PvE challenge zones that test the Expedition stats from different parts of your account.

How it works

Each zone counts only the Expedition stats from certain sources, and every zone except the Radiant Spire gives everyone the same Lv. 10 troops, so your bonuses decide progress. The Radiant Spire uses your own troops and every stat source. Clearing stages earns first-win rewards and Misty Crystals; stage progress resets about weekly, and after stage 10 cleared stages can be raided for rewards when a zone reopens.

Zones

ZoneOpensStats that countSuggested troop ratio
ColiseumStraight awayHeroes, Hero Gear, Exclusive widgets50/10/40
Forest of LifeWith Generation 1 petsPets and pet skills50/15/35
Crystal CaveTown Center 25 (Governor Charms)Governor Charms60/20/20
Knowledge NexusStraight awayAcademy and War Academy research50/20/30
Molten FortTown Center 22 (Governor Gear)Governor Gear60/15/25
Radiant SpireStraight awayEvery source, including skins, Oasis Island and VIP50/15/35

Good to know

  • Item buffs, King's and Ministry perks, alliance bonuses and outposts do not count in the Mystic Trial.
  • Pet skills fire automatically in the Forest of Life and Radiant Spire, so do not spend their cooldowns beforehand.
  • Enemies use a 33/33/33 Infantry/Cavalry/Archer mix on every stage except the 10th, which is about 53/27/20.
  • Change formation from Challenge, then Edit Formation, and leave with the back arrow: pressing Deploy uses one of the day's attempts.
  • Each cleared stage gives 10 Misty Crystals a week from raids.